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Frame features as obstacles to a new game, not problems to be solved

By Andy Raskin · Strategic narrative consultant · 2026-04-28 · podcast · Andy Raskin on the Strategic Narrative Framework — Lenny's Podcast

Tier B · TL;DR
Frame features as obstacles to a new game, not problems to be solved

Claim

Inside a strategic narrative, the buyer's pains are the gates between where they are and the new-game victory state — not isolated "problems." Frame your features as the gifts that get them past the gates. Problem-framing commoditizes; obstacle-framing positions the product as necessary to win.

Mechanism

Problem-framing answers "what does this tool do?" — and any competing tool can answer the same way. Obstacle-framing answers "what stands between you and the new-game victory?" — which only makes sense within the narrative your product authored. The buyer's mental rehearsal of the journey now has your features in it as load-bearing assists, not as fungible solutions.

Conditions

Holds when:

Fails when:

Evidence

"Problem framing — sales teams lack insights — commoditizes the solution. Obstacle framing — how do you get reality into all your sales calls? — positions the tool as necessary to win the new game."

Zuora's deck lists obstacles as questions: How do you measure lifetime value? How do you track changing preferences? Each obstacle becomes a slide; each slide leads into a feature gift.

— Andy Raskin on Lenny's Podcast, 2026-04-28

Signals

Counter-evidence

April Dunford warns against story-first decks that hide whether the product is actually competitive. Obstacle-framing without genuine differentiation is theatre. Use only after positioning has confirmed the product wins on its unique-value axes.

Cross-references

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